Take-Two boss says GTA 6 is like Barbie

Take-Two boss says GTA 6 is like Barbie

grand theft auto 6 It’s one of the most anticipated games of all time, if not the most anticipated of all time, but that doesn’t mean Rockstar Games and parent company Take-Two can afford to invest less in distribution. This is what is supported Strauss ZernikeTake-Two’s CEO says the franchise’s notoriety does not absolve the company of its obligation to continue investing time and resources marketing.

In support of his thesis, Zelnick cites The case for a 2023 Barbie movie. In an interview with GamesBeat, he recalled that even though the IP was already a household name and the public already knew what the film was about, the film was still heavily promoted. According to the manager, the campaign was of the highest order, extensive and ultimately yielded results.

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Zelnick explained that with any entertainment product aimed at a large audience, companies have no choice: they have to invest heavily in marketing, and Grand Theft Auto 6 is no exception, although it appears to be selling itself through fan discussion. He added that it’s one thing to simply realize that the game exists, but it’s another thing to develop a real passion for it: so there’s a need to show the public what they really have in their hands.

Zelnick said that Take-Two investors repeatedly asked him why such aggressive advertising was necessary for a game that everyone knew. His answers are rooted in experience gained years ago film industry manager: If a product is ineffective, you can promote it all you want and the public will still not notice; however, if the campaign is not executed well, there is even a risk of alienating the public. On the other hand, a good event can generate enthusiasm.

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He concluded that whether it’s this launch or any other game, the goal is always the same: Transform simple awareness into passionand a lack of awareness.

During the interview, Zelnick also talked about Rockstar and Netflix’s collaboration on the GTA 6 extended trailer, likening it to a tutorial designed to help fans see the game in action and understand why they should buy it. He emphasized how Rockstar’s work is extraordinary, even though it contains an underlying educational element: different ideas from the past, but with the same functionality. Looking at previous campaigns for the series, he noted that, yes they find real tutorials; Rockstar simply found a different way to convey the same message this time around, managing to explain the game’s mechanics while entertaining viewers for 27 minutes.

GTA 6 will be released on PS5 and Xbox Series X and S on November 19, with a PC version expected to launch later.

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