“It’s not about money”: Nikita Buyanov explains why the author of Escape from Tarkov decided to help developers of non-standard projects

“It’s not about money”: Nikita Buyanov explains why the author of Escape from Tarkov decided to help developers of non-standard projects

The creators of Battlestate Games studio Escape from Tarkov have officially announced the launch of their own publishing house, aiming to support bold, unconventional and risky projects that other publishers have turned down. In an interview with PCGamesN, studio head Nikita Buyanov emphasized that the move was not motivated by a desire for profit, but rather a desire to save the gaming industry from the dominance of template versions of the same type and help talented developers realize unique prototypes.

Buyanov, with experience working on hardcore shooters fragmentary order Coming from the studio Rant Games, he points out that only adventurous and atypical ideas can change the rules of the game and push the entire industry forward. Battlestate Games themselves are well aware of the risks: they created Escape from Tarkov At one time it was known for being an uncompromising, complex and unfriendly project to newcomers, but despite the difficulties it became a global phenomenon.

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