The story of the shutdown of multiplayer in the acclaimed fantasy role-playing action games Dark Souls 2 and Dark Souls 3 from the Japanese studio FromSoftware (owned by Kadokawa Corporation) has come to a happy end.
Image source: Steam (sydch)
As a reminder, Dark Souls 2 and Dark Souls 3 temporarily lost online functionality on all target platforms on October 30th. FromSoftware cited “identified security vulnerabilities” as the cause of the incident.
Just under two weeks later FromSoftware reported on completion of the investigation of the problem and its elimination. Online features of Dark Souls 2 and Dark Souls 3 (invasions, messages from other players) are available again.
FromSoftware does not specify what dangers the players were saved from. The studio offered a “sincere apology” for the inconvenience caused and thanked users for their patience and understanding.
Image Source: Bandai Namco
Users in the comments were glad that the wait did not last for several months, as in 2022. Then a flaw was discovered in the Dark Souls trilogy that made it possible to remotely run malicious code on someone else’s PC.
It is believed that the current situation was related to two critical vulnerabilities in the popular programming language PHP. The holes were “patched” on October 21, but they have already begun to be used in real attacks.
Dark Souls 2 and Dark Souls 3 were not the only games to suffer from PHP vulnerabilities. For security reasons, the online functions of Final Fantasy XIV, Pokemon Champions and other projects were also temporarily limited.
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