Ubisoft Singapore's pirate game is in its first week on sale, and the (leaked) data is not very exciting, in the absence of confirmation from the French company.
For years we have waited for Ubisoft's new pirate odyssey… and, the truth is, its launch has been a slight disappointment. Without being a bad game, Skull and Bones is not meeting the expectations accumulated over all these years.
Available from February 16 for PS5, Xbox Series X|S and PC, Skull and Bones It is performing below the possibilities offered by a AAA pirate game focused on multiplayer.
All you have to do is look at su mayor rival, Sea of Thieveswhich is one of the most popular games on Xbox and PC, pending the arrival of the PlayStation 5 version on April 30.
There are several factors that explain its current moment. For a start, the decision to launch the game at 80 euros ($70)since Yves Guillemot, CEO of Ubisoft, classifies it as an ''AAAA'' game.
On a critical level, things do not improve. Skull and Bones has an average of 64 out of 100 on Metacritic (63 on Xbox, 57 on PC), and Its user ratings are very poor (3.1 out of 10).
Skull and Bones starts off on the wrong foot
According to the Insider Gaming portal, the pirate game developed by Ubisoft Singapore accumulates modest figures in its first week on sale.
Specifically, Skull and Bones currently has less than 1 million playersamong all platforms, and taking into account that there is a free trial of 8 hours of play.
The exact figure is 850,000 players (adding the figures for PlayStation, Xbox and PC), but They also include those who play for freeuntil the 8 hour limit is reached.
Of course, its players are faithful to the pirate experience that Skull and Bones proposes, since They play an average of between 3 and 4 hours a day, according to Insider Gaming. Others, however, prefer to revisit Assassin's Creed IV Black Flag.
The aforementioned portal also collects an opinion from the study itself. A developer at Ubisoft Singapore consider the following:
''I think we all know this is a $30 or $40 game at best, but it's not in our control to determine those things.''
It is clear that paying 80 euros for an online multiplayer title is not the best idea. In that sense, Skull and Bones repeats the mistakes that games like Battlefield 2042 already made.
Skull and Bones is available from February 16, for PS5, Xbox Series X|S and PC. A free trial is available (link here) for all platforms, which allows you to play up to 8 hours and transfer progress to the complete game.