While preparations are underway for Epic's event on the future of Unreal Engine 5, NVIDIA and Game Science publish a new video of Black Myth Wukong which confirms full support for the DLSS 3.5 e al Path Tracing since the launch on PC of the highly anticipated soulslike role-playing action.
The latest trailer created by Asian developers and the American technological giant immerses us in the atmosphere of Black Myth Wukong to testify the quality of the graphics of the new adventure inspired by the deeds performed by the hero of the Classic Chinese novel Journey to the West.
Enabling Path Tracing in the PC version of Black Myth Wukong, combined with DLSS 3.5will allow the Monkey King's emulators to obtain aFull Ray Tracing lighting both indoors and outdoors, complete with dynamic shadows and reflections managed in real time. Even individual leaves and tree branches will produce Ray Tracing effects in both lighting and shadows, and the same goes for buildings, polygonal models of enemies and bosses, bodies of water and any other element on the screen.
Thanks to the Black Myth Wukong video shown at the Game Awards 2023 we already know that Game Science's new soulslike will be available from August 20th su PC, PlayStation 5 e Xbox Series X|S.
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