Almost two dozen previously undisclosed microtransactions in Dragon's Dogma 2, some of which even have the character of Pay to Win, in addition to the massive performance problems, ensure that the players' frustration is discharged in negative reviews and negative comments. Only a total of 40 percent of players rated the role-playing game positively.
Microtransaction with a tendency towards pay to win
Although Capcom was extremely relaxed about the various problems before the release of Dragon's Dogma 2, the inconsistencies surrounding the open-world role-playing game are now increasing. For example, data for DLSS frame generation is available, but the feature is completely missing and the graphical display cannot be reconciled in any way with the drop in performance. Pay to Win, which is fueled by microtransactions, is now the crowning achievement.
Source: Steam A total of 22 DLCs for Dragon's Dogma 2, which cover almost everything, from character editing to fast travel and revival to the so-called Rift Crystals, can already be found on Steam.
Capcom “improperly communicated” microtransactions
The players' accusation in many places is that these microtransactions were “improperly communicated” by Capcom and in fact, the only place where relevant information can be found is in the test manual, the so-called “Reviewer Guide”, which only very few editorial teams have received in advance anyway the aforementioned “DLCs” or microtransactions. However, Capcom had not communicated this fact to the players in advance and this is now becoming a “boomerang”. What's even more serious is the fact that some of these microtransactions also feature so-called “pay-to-win” mechanics with in-game advantages.
“Look at how they massacred my boy, how they cashed in on him and murdered his soul. You should have let him rest, but instead you dug him up and waved his corpse around and made yourself up like rats you are.”
“Then, after purchasing the Deluxe Edition in advance, I went to install it today and saw a whole page in the store dedicated to microtransactions.”
“How can you even have the nerve to incorporate any microtransactions into an already full-priced single-player game. That's too wild for me.”
“A great game completely ruined by shoddy microtransactions.”
– Reviews on Steam –
The players' comments in the reviews on Steam speak volumes and some read even more violently. Microtransactions in single-player games have always been viewed negatively by players and largely rejected, which Capcom should have known (or consciously accepted). As a result, approval for Dragon's Dogma 2 continues to decline.
Source: Steam The current status looks like this and makes it all the more questionable whether the game can easily get out of this crisis.
12,977 reviews (Balanced)5,218 positive reviews (40.2 percent)7,759 negative reviews (59.8 percent)
Many players are now also critical of how it is possible for the trade press to give an average of 90 points on Metacritic in 34 reviews if the game is released in such a condition. The PCGH editorial team will also look at the matter again separately, examine it and classify it accordingly.
Quelle: Metacritic
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Those: Steam, Metacritic