During GDC 2024, which served as the backdrop to the many new features of the State of Unreal, the long-awaited panels announced by Microsoft were also held, many of which focused on supporting the entertainment industry and developers, not just those who they make games on Xbox.
From the columns of Xbox Wire, the technological giant has summarized the most significant announcements and activities of the thematic events organized by Microsoft and representatives of Xbox Game Studios, Bethesda and Activision during the Game Developers Conference 2024.
During the panels, Microsoft confirmed for example that it collaborates with over 5,000 developers in 147 countries and that there are currently More than 3,500 video games in active development on Xbox. The central theme of the Redmond house panels was the support offered to developers, with the expansion of the Developer Acceleration Program and the involvement of over 100 new developers in Southeast Asia, Africa and India through the ID@Xbox program .
Among the most important news announced by Microsoft during GDC 2024 we find the launch of Gaming for Everyone Product Inclusion Framework, a set of resources aimed at helping game developers integrate inclusion and accessibility tools into their titles. The new developer resources are accessible from Resource Hub by Microsoft, with many documents and practical examples to guarantee maximum inclusion and accessibility in video games destined to arrive on PC, Xbox and multiplatform.
Did you know that during GDC 2024 Denuvo announced TraceMark, a tool to block pre-launch leaks?
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