Originally published in 2013, and evolved over the following years through sequels and remastered versions, The Last of Us is a game that has made realism one of its founding elements. But the one told by Naughty Dog and Sony can be considered a story based on real events?
Although The Last of Us is, especially in the initial stages, contextualized in an existing version of the United States of America and narrates its events through a graphic system totally dedicated to realism, it is clear that the game signed by Naughty Dog tells a fictional story. The reason is easy to say: the presence of infected, which closely resemble zombies which have been part of pop culture for decades through books, films, television and video games, is evidence that what Naughty Dog tells is pure imagination.
It is interesting to note, however, that the zombie apocalypse of The Last of Us derives from an imaginative declination of aactually existing fungal infection. Il Cordyceps, the root of all the tragedies narrated in the game, is a fungus whose spores come into contact in real life with the body of the “suitable” host, in this case an insect (exactly as in the game they infiltrate human beings). The fungus then spreads throughout the animal's body, eventually killing it within a few days. When the insect is dead, the mycelium ends up completely filling the host body, which from the outside appears mummified. This gave Neil Druckmann and Bruce Straley the idea to create the infectedwho in The Last of Us present themselves as Runners, Clickers, Bloaters and other increasingly grotesque variations of people who have come into contact with the spores or have previously been bitten by other infected people.
Players have made a discovery in The Last of Us that has remained unknown for many years since launch.
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