While users anxiously await the news of Game Pass for an explosive month of March, some out-of-the-box voices emerge from the industry regarding the on-demand gaming service offered by Microsoft. In the midst of the Game Developer Conference in San Francisco, the Slay the Spire team talked about Game Pass and the end of the “gold rush”.
“During GDC I spoke to at least five small teams, around 35 members or less: cuts, cuts, cuts, canceled funding, talks that had been going on for a year and were cancelled.” It is precisely from these premises that Casey Yano, co-founder of Mega Crit Games, states: “we have the privilege of being able to self-finance, otherwise I would be very, very, very scared right now”. At the root of this problem, according to Yano, there are precisely the agreements no longer advantageous for Game Passbut not only.
According to the testimony of the Slay the Spire team and other stories from smaller teams in the industry, offers to bring games to Game Pass and the Epic platform have decreased significantly exclusive. “The gold rush is over,” Casey Yano always adds. These statements are only partially surprising: over time, in fact, several criticisms have been received of Xbox Game Pass, such as when the creator of Somerville defined it as harmful.
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