Mist Hunters developer has started punishing players who hunt too close

Mist Hunters developer has started punishing players who hunt too close
Mist Hunters developer has started punishing players who hunt too close

In Mist Hunters, the developers have introduced a penalty for intentionally temporarily combining different units. The decision comes after a community survey in which over 80% of players supported sanctions against those who exploit such alliances for collective hunting.

Fines include members of different squads or individuals repeatedly colluding in the same game, deliberately not attacking each other, and working together to sabotage third-party players. For such violations, offenders will be temporarily restricted from participating in competition selection, and in the case of repeated violations, the ban period will be extended.



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At the same time, the developers aren’t penalizing random co-op events. The team did not disclose the specific standards of the system to prevent players from looking for loopholes. Instead, special conditions are set up to recognize situations where multiple groups deliberately stop fighting each other and join forces against other participants in the competition.

The first round of fines was issued this week. Players are also encouraged to report suspicious behavior during matches and ban alliances through the built-in reporting system. The developers continue to collect feedback from the community and are committed to improving the rules as experience accumulates. It seems the days of collective gold mining are over.

Have you ever encountered a similar situation in a race?

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