Director Zach Craig explains in a behind-the-scenes video Resident Evil movie contains many elements inspired by the game The first part of the Capcom series begins with the management of the setting and the fact that the characters “move from one level to another” during the course of the story.
“In Resident Evil episodes, there’s always this progression where you start with a pistol, then you have a rifle, and then you have a machine gun,” Craig said, before pointing out that there are many typical Legendary items in the movie: from padlocks that block certain passages to medical sprays.
That’s not all: the director also mentions healing plants several times, even typewriter For years this was the only way to save a game, obviously assuming you had some ink ribbons.
He’s 91, but he completed Resident Evil Requiem without a guide and handwritten notes
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For Craig, directing Resident Evil meant the chance to bring it to the screen A story that stays true to that world At the same time, it manages to keep the audience engaged thanks to the ever-increasing pace between scenes.
first person lens
They don’t appear or are barely noticed in the official trailer for Resident Evil, but Zach Craig also included several first-person shots in the film They’re basically paying homage to the legacy of Ethan Wintersintroducing a new view of the series.
There’s not much time left now“Resident Evil” opens in Italian cinemasAs far as we know, the broadcast is scheduled for September 17 next year: in a few days we will know whether this project will find a place in the hearts of the many fans of the series.










