The race against time is about to take another turn: Sega has produced new footage for Crazy Taxi World Tour at Gamescom. The latest gameplay trailer highlights the action racing game’s fast-paced multiplayer mechanics. The new version of the series is scheduled to be released on PC, PlayStation 5, Xbox Series X/S and Nintendo Switch 2 in 2027. Interested fans will also have the opportunity to try out the multiplayer concept themselves at the show, or as part of an upcoming testing phase ahead of official launch.
The newly released trailer focuses on Taxi World Tour’s competitive multiplayer mode. The show included the fast-paced “Pickup Race” mode. In this game variant, up to six drivers compete against each other simultaneously on the map to collect passengers and transport them to their desired destinations as quickly as possible.
However, victory in the competition is not determined purely by the number of passengers transported, but by the total amount of fares and tips collected in the end. Tactically securing particularly profitable routes and taking away valuable customers plays a more important role than ever.
In addition to the series’ four well-known drivers – Axel, BD Joe, Gena and Gus – the game also offers ranked matchmaking options as well as customizable private games with individual rules. In order to extensively test game balance and global network infrastructure in advance, SEGA will organize a closed network test for selected participants starting September 11th.
Anyone attending Gamescom will be able to test out a playable demo for themselves at the manufacturer’s booth.
The iconic soundtrack is also undergoing a revival: in addition to new songs, classics from bands like The Offspring and Bad Religion will also return. In addition to the multiplayer mode, the developer is also promising an extensive story campaign focused on recovering Axel’s stolen taxi, as well as global locations featuring a vertical map design.
A standalone arcade mode of the classic single-player game is also available to capture the feel of the original. The visual background is supplemented by day and night changes and dynamic weather effects, bringing an extra visual touch to the rides. Sega relied on Unreal Engine during development to ensure modern physics and deliver a smooth 60 frames per second on all target platforms.

