VEOM Studio from Montenegro has announced the general release of its lunar colony The Crust construction and automation simulator. The game spent over two years in Early Access and now includes a full story campaign, Planning Mode, Sandbox 2.0, new events, and extensive optimizations. You can purchase new products at: steam 649 rubles, taking into account the 35% starting discount.
“Version 1.0 is a very big update for The Crust, and we’re very proud of it! In this update, we’ve introduced a ton of new content and improvements for new and existing players. Even if you’ve already played The Crust during Early Access, there’s bound to be some new content worth returning to. However, this release doesn’t mean the end of advanced development for the time being: there’s still a lot of plans ahead! (But there’s a lot of plans ahead!
We’ve spent a lot of time perfecting the game and thoroughly tested this version with multiple beta testers, and we expect almost zero bugs and good performance. We sincerely hope you enjoy it! ” said the Veom Studio team
Update 1.0 brings planning mode, allowing you to place production modules and conveyor belts in advance. Colonies also now have truck roads, the ability to swap production modules in and out of resources, training centers to speed up the training of colonists, and more flexible wage settings. Players can fire workers, sell mobile drills and harvesters, and dismantle outposts.
The story campaign is now fully completed and contains several possible endings. The prologue has been redesigned, and global events have added new threats to the colonies, including solar flares, meteor showers, and epidemics.
The updated “Sandbox 2.0” allows you to independently select a starting point on the lunar map, use generated seeds and configure the parameters of new channels. New terrain maps and several new mods have also been added to the game, including an anti-meteor gun, showers, and toilets. The visual design of the underground base has been expanded, with a new interior style, and the tunnels, basalt and regolith walls have been given a redesigned look.
The developers have also made extensive optimizations to logistics and other systems, reducing the load on RAM and improving frame rates. Colonist behavior and balance have been redesigned, and online ratings have appeared with detailed player statistics. You can find a more detailed list of changes on a special page. page.
Crust is an economic strategy with elements of survival and space colony management, dedicated to the exploration of the Moon. Players play the role of the head of a company, responsible for the construction and development of lunar bases, and the organization of resource extraction and production. The basis of the economy is automated production chains, conveyors and transport systems that connect mining sites to processing plants. In order to expand the colony, it is necessary to explore the moon’s surface, search for mineral deposits and establish an efficient logistical infrastructure. At the same time, it is necessary to monitor the condition of the colonists, consider their needs, health, skills and psychological state, and form specialized work, research, rescue and expedition teams.
The development of the company is related to the trade and interaction of companies and countries on the planet. Fulfilling orders, managing inventory and influencing demand allows you to finance further expansion and use excess resources for larger projects. The tech tree determines a base’s development priorities and opens up new production and research opportunities, while player decisions affect economic, political, and environmental conditions. Another element of the strategy is the interaction with different factions, businesses and countries, between which it is necessary to maintain a balance of interests. Scientific expeditions and the study of geological objects are gradually expanding mankind’s understanding of the moon and creating conditions for further space exploration.

