RTX 3060 handles DLSS multi-frame generation well, even at 4X

RTX 3060 handles DLSS multi-frame generation well, even at 4X
RTX 3060 handles DLSS multi-frame generation well, even at 4X

Owners of older NVIDIA graphics cards once again have a reason not to rush to upgrade. Enthusiasts have found a way DLSS multi-frame generation on the GeForce RTX 30, although the feature is officially considered exclusive to the RTX 50. RTX 3060 12 GB and STALKER 2 were used as demos.

After installing the modification, full DLSS options will appear in the game menu, including generating in-between frames with up to 4X multipliers. Users report lower input lag and less blur and ghosting on moving objects compared to alternative AMD FSR-based solutions (with multiple generations of “old” modules). Additionally, artifacts on the interface, binoculars, and night vision equipment disappeared in some scenes.

Overall, we have yet another piece of evidence that the exclusivity of the RTX 50’s DLSS MFG and the RTX 40’s regular frame generation is pure marketing.

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