
The new tactical shooting game “Wardogs” has been in early access for just over a week and has attracted hundreds of thousands of players, but the community is facing serious team balance issues. The format of the game is a competition between 33 people in red, green and blue teams for territorial control, but statistics and anchor feedback show that the blue team has always been at a disadvantage.
Bulkhead studio head John Brummer acknowledged the imbalance, pointing out that the developer’s internal data showed the green and red teams in the lead, with the blue team actually often suffering losses due to some technical reasons. The creators are already studying player feedback and plan to adjust team conditions to make matches more fair and predictable.
