But now we have an approximate idea of how many people play on the PlayStation 5.
The launch of the cooperative shooter Helldivers 2 from Sony and Arrowhead Game Studios turned out to be problematic from a technical point of view: the game servers regularly crash. After another fall, the developers explained what was going on.
It turned out that Arrowhead and Sony did not count on such a number of players. As the developers explain, Helldivers 2 servers have a limit on the number of requests per minute; We managed to increase the limit, but it didn’t help.
Our services and those of our partners have a request limit that blocks the connection if a certain number of requests per minute is exceeded – this helps prevent the entire system from crashing.
We were able to increase the limit from 10 thousand requests per minute to 20 thousand requests per minute, the total number of simultaneously active players increased from 250 thousand to 360 thousand. But this was not enough: the number of players grew to 360 thousand in five and a half minutes.
It has not yet been possible to completely solve the problem. At this time, players who receive a message saying they cannot connect are advised to try again; Due to the increased limits, fewer attempts should be required.
According to the developers, everything possible is now being done to fix the problem with access to the game. Arrowhead is not ready to say when server capacity will be increased.
An interesting point: thanks to the developers’ story, we know that the Helldivers 2 audience is unevenly distributed between PlayStation 5 and PC. Peak online on PC reached 155 thousand people, that is, about 205 thousand people could play on PlayStation 5 at that time.
This is interesting