When a video game becomes massively popular it has positive and negative effects. It's a question of mathematics: the more players, the more possibilities to play when matchmaking. Although it is not all good news, since many players arrive following the trend and do not bother to learn the basic mechanics of the game.
The success of Helldivers 2 has attracted all types of players: from the most competitive (who ask for PVP) to those who want to enjoy a good cooperative experience. Within this range are those who kill their companions out of pure greed. This post on Reddit, among others, denounces this growing problem.
Some players are killing/kicking their teammates under the pretext that they “steal” samples, medals and super credits (resources and coins) during matches. What they don't know is that everything is shared with the team. That is to say: if the team collects 10 samples, each player receives 10 samples. Just take a look at the final screen after extracting.
I just got punished and expelled in a group for “stealing samples.” It's amazing how quickly the community's IQ plummeted. / God, it's annoying. I picked up a rare sample and a guy IMMEDIATELY shot me with a grenade launcher and took it. /
The number of level +30 defense mission farmers who don't understand the basics of the game, such as shared resources. / Are they just not paying attention to the ending screen?!?!? How do you not know those are shared with the team? “Eh, I personally only collected two samples, but I got eight at the end of the mission, strangely. How did that happen?”
Medals and Super Credits are added directly to the account, and samples are shared with the rest of the team. The members must carry them until they extract and then everyone receives the same total amount. In fact, the resource feed (center, right of the screen) indicates this at all times. Several users of the post blame misinformed YouTube guides, although it's fair to say that's only part of the problem.
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