Game News It was one of the best kept secrets in World of Warcraft but Blizzard has finally decided to reveal everything
Published on 03/27/2024 at 08:20
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Considered the most popular MMORPG of all time, World of Warcraft owes its success to the fans who come back every time a new expansion is revealed. However, Blizzard's game has kept a secret for a very long time, and it was during the Games Developer Conference that it was revealed…
Le succès de World of Warcraft
Almost 20 years ago, the video game community received a great gift: World of Warcraftthe famous MMORPG from Blizzard Entertainment. This title comes from the medieval fantasy universe established by Warcraft : Orcs & Humans in 1994, and allows fans to return to Azeroth four years after the events of Warcraft III : The Frozen Throne. Since its release, the growing popularity of World of Warcraft made him a pillar in the history of video games, going so far as to win the Guinness World Record of the most popular MMORPG.
With over 12 million active players in 2010, World of Warcraft surpasses all games of the genre, but this figure will unfortunately be the peak of its popularity. In fact, the figures fell significantly from 2012, falling to 7,7 millions in 2013. From there, Blizzard stopped communicating on this subject, and the number of subscriptions to World of Warcraft has become his best kept secret. Since then, specialized sites have made some estimates, but it is difficult to know how the game is doing without concrete data… Until now.
Blizzard's big secret finally revealed
During the Games Developer Conference which took place a few days ago, John Hightthe senior vice president and general manager of the Warcraft franchise has finally broken the silence on the subject of subscriptions to World of Warcraft. During his conference, Hight first talked about the history of the game and its popularity among players, but also its failures. He illustrated his remarks with line graphs reflecting the success (or not) of the different extensions of World of Warcraft from 2016 to today. As you can see below, each new addition represents a noticeable growth spike that drops back down as players complete quests.
After keeping them secret for years, Blizzard yesterday revealed current subscription figures on @Warcraft_FR :
7 millions+ !
We can also see that Shadowlands was low, with 4 million, and Classic pushed the numbers to 8 million 🤯 pic.twitter.com/BRdumMxZ9S
— Troma (@TromaFR) March 24, 2024
However, Blizzard could always count on the return of the fans, or at least until Shadowlands, where many players abandoned ship. This allowed Blizzard to realize that it was necessary to change tactics, and given the return of subscriptions since World of Warcraft : DragonFlightit seems that Blizzard is on the right track. To the extent that BellularGaminga developer and YouTuber who is very interested in World of Warcraftanalyzed the data presented by Hight and concluded that the game would have approximately 7 million subscribers at present (nearly 20 years after its initial release), versus 4 millions after the release of Shadowlands. A great development for Blizzardwhich is likely to continue with the arrival of The War Within This year !
A propos de World of Warcraft
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World of Warcraft: Shadowlands: A breath of fresh air despite some flaws
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Wiki
World of Warcraft – Beginner's Guide