
The developers of Pantheon: Rise of the Fallen talked about their current work on the MMORPG. The team is working on complex bugs and NPC battles while continuing to fill in future areas with new content.
One of the main directions remains the development of the municipalities of Rulon and Detihaunu. For Port Rulon, they continue to add dialogue and dialogue that players can overhear, making the settlement feel alive. Detihaunu has begun similar work. Meanwhile, the team is updating the item system with a particular focus on weapons, preparing a set of NPCs for different parts of Fairtail, and testing a tool that will speed up the creation of abilities and skills.
Programmers focused on new class features, improving NPC pathfinding and making them more responsive. Designer tools are also constantly being improved, and the team is working hard to figure out the cause of bugs that affect many career abilities and mastery levels simultaneously. Additionally, preparations are underway for a redesign of these recipes and the future implementation of difficulty and progression systems for crafting and gathering.
Meanwhile, Fairtail is taking shape. Developers are creating trees and rocks, including giant old-growth trees, and are preparing to begin shaping the area’s dominant topography. A list of 44 unique objects has been compiled for this environment. Artists are also updating new armor for female human models such as Sprigans and Vale Strider, while animators are creating new movements for NPCs and player interactions.
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