IRON NEST: Heavy Turret Simulator receives a series of patches with dozens of fixes

IRON NEST: Heavy Turret Simulator receives a series of patches with dozens of fixes
IRON NEST: Heavy Turret Simulator receives a series of patches with dozens of fixes

IRON NEST: Heavy Turret Simulator has received version 1.0 update (1663), finally adding the long-awaited save system. Abandoned missions can now be resumed later, and the game itself will become more user-friendly for those who aren’t quite ready to sit on a turret until victory.

The main innovation is the ability to save when leaving a mission and continue from a saved location. At the same time, the developers fixed color mode issues for people with color vision impairment, returned the cursor to the desktop in the main menu, and reduced the effect of ghosting on the watch.



IRON NEST: Heavy Turret Simulator developer records video message to players and sends second patch to the front lines

A number of fixes have also affected individual missions. In Steel Road, we fixed a situation where two shells hitting a train at the same time could block the passage, and fixed an issue where the Killstreak Medal was inaccessible. In other missions, event glitches, reward issues, and incorrect reset of turret status between missions have been fixed.

In addition, the developers have improved error detection, reduced the number of random crashes and RAM and VRAM consumption, updated the explosion crater visualization, and fixed localization bugs in Russian, Spanish, and Polish. For ultrawide monitors, you can also choose to adjust the horizontal position of the computer.

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