The developers of MMORPG Pantheon: Rise of the Fallen have not given up and are continuing to develop the game

The developers of MMORPG Pantheon: Rise of the Fallen have not given up and are continuing to develop the game
The developers of MMORPG Pantheon: Rise of the Fallen have not given up and are continuing to develop the game

The developers of the MMORPG Pantheon: Rise of the Fallen decided to solve annoying problems with the navigation and responsiveness of NPCs and pets. The behavior of on-screen NPCs is causing pain and irritation to players, so fixing them became the team’s top priority this week.

Meanwhile, work on content continues. In Port Rulon and Detihauna, lines overheard by the player have been added, and final dialogue lines for important characters have been prepared. NPCs have also gained new abilities, and in Badiyadkara their numbers and combat readiness have been adjusted. Developers continue to edit the theme system based on feedback from open beta participants.



Despite its lower popularity, the author of Pantheon: Rise of the Fallen continues to develop the game world

Team tools have also made significant progress. Testing of a new system for handling game data is being completed, which should speed up the addition of class abilities, masteries, NPCs, and items. At the same time, it will enable you to manage data more efficiently and improve client and server performance. Preparations for future production and acquisition updates have also begun.

Fairtail is updating the landscape outside the city and enhancing the surroundings, including giant old-growth trees. Additionally, the team is optimizing collision of objects found in cities and dungeons. Artists are also promoting a new base human model and updated character animations for the redesigned armor system. Meanwhile, preparations for armor for women have begun, and adaptations for ogres and dwarves are also being discussed.

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