In addition to big projects like The Witcher 4, a remaster of The Witcher Part 1, and a sequel to Cyberpunk 2077, CD Projekt has two other mysterious games that have become unusually quiet in recent months. As part of its investor conference in the first half of this year, the company calmed the storm for worried fans and investors. Karolina Gnaś, vice president of investor relations at CD Projekt, clarified that the multiplayer spin-off game Project Sirius and the new private label Project Hadar are still in active production. At the same time, however, it does a lot to curb excessive expectations for the upcoming release date.
“Project Sirius” is a “Witcher” spin-off for multiplayer games, developed by American subsidiary studio The Molasses Flood. The project has had a tumultuous history in the past, after the concept had to be halted, the budget re-evaluated, and the development team had to be downsized. As Karolina Gnaś explains, pre-production is currently going well.
Since the project is very different from the team’s previous purely single-player role-playing games, and is focused on multiplayer mechanics, the team is currently intensively testing various ideas and technical approaches, which naturally takes a lot of time.
Project Hadar has been in the background but is now growing significantly. This is CD Projekt’s first new private label that is not based on an existing book or desktop template. The development team currently has just over 30 people and is primarily focused on creating game prototypes and narrative and world-building foundations.
The studio is now gearing up for the next phase of concept and prototype development, with plans to increase staff to approximately 50 developers by the end of 2026. Despite the growth, management emphasized that based on lessons learned from the past, they did not want to rush into anything and would allow the project the necessary time to mature.
In fact, there’s no pressure to release either of these secret projects, thanks to CD Projekt’s tight roadmap for major brands. With The Witcher 3 Remastered on the way, story expansion Song of the Past, and full focus on The Witcher 4 (with an internal target of release in 2028), the capabilities of large development teams will be stretched to the limit in the coming years.
Until the studio is ready to present a solid gameplay scene or a concrete release date, players will have to continue to be patient with projects like Sirius and Hadar.











