The beast of reincarnation received Patch 1.0.11the fifth major update released by the developers as they continue to work on further fixes and improvements. The patch focuses specifically on the pacing of the adventure and the management of narrative sequences, with the aim of rendering Viewing interlude sequences is less binding in subsequent games.
Other news
One of the most significant changes is the addition of event scenes and skippable cinematic sequences. From this update you can Ignore some scenes until the Great Wall Terraces areawhile the team is continuing to expand this possibility throughout the rest of the game and plans to have work completed soon.
Some pauses in dialogue and the duration of certain shots in event scenes were also modified, as well as the conditions required to initiate certain sequences. The developers warn that because of these changes, those who have already started the game may encounter some duplicate jokes on rare occasions.
Fringe votes overwhelming Beast of Reincarnation and Misthunters, Halo: Campaign Evolved snubbed
![]()
The patch also introduces some Changes directly related to gameplay. These include the ability to reset skills associated with the flower node in the skill tree, while adding additional withered sprouts that provide SP. Enemy attacks are also canceled when the player initiates resurrection via regeneration, and input buffering has been introduced to target ranged weapons during various actions.
There are also many changes made to various small aspects of gameplay, as the patch affects many aspects of the game overall. For more details on the same, read our review of The Beast of Samsara .










