Undercoders Studio comments on partnership with Xbox on Game Pass

Undercoders Studio comments on partnership with Xbox on Game Pass

Undercoders Studio comments on partnership with Xbox on Game Pass: from the website NEWXBOXONE.RU

In mid-July, the game “Denshattack” was released! From the Undercoders studio, it will appear on Game Pass subscriptions immediately upon release. In the second half of August, the developers reported that their project had more than 300,000 players. According to them, players purchased approximately 150,000 copies at that time, and approximately the same number of users played the game on Game Pass.

In a new interview with the publication Automata Undercoders Director David Jaumandreu commented on the progress of the partnership with Xbox on Game Pass. According to him, the development team is completely satisfied with the results.

VSP is going well. We showed the game to Microsoft from the beginning and they loved it. We negotiated for a long time until we were invited to participate in the Game Pass program. Of course, for a small team like us, this is a great opportunity because it makes the game accessible to a lot of people. Many people can play it, and if you like it, you can recommend it to others. So it was a very positive experience for us. Thanks to Game Pass, a lot of people have played the game, so we’re excited to take this step.

Separately, he also commented on the financial side of the issue. As we all know, if a game is released on Game Pass, Microsoft will give the author a certain deposit during the development process, making it easier for them to break even.

Yes [финансовая часть вопроса]Suffice it to say, this gives us a little breathing room as a certain amount of money is already guaranteed before the game comes out. It reduces risk compared to what would have been the case without such an agreement, so of course that’s always a good thing. But I wouldn’t say it relieves stress. You still have to release a really good game, and I think even if you’ve signed a deal, Microsoft won’t release something that doesn’t meet their standards, so the pressure is still there. Plus, you still need to sell a certain number of copies to recoup development costs, etc. But it does take away some of the financial stress because when you start, you know you’re going to get at least a certain amount of money.

Let us remind you to ascend Shatak! It received high praise from critics and players.

Exit mobile version