Publisher Sony Interactive Entertainment has taken legal action against an unofficial fan project in the The Last of Us universe. Developer and modder Speclizer has publicly announced that he has received an official request on behalf of the company not to release the multiplayer mod for The Last of Us Part II that he is developing. The project has been in development since January 2026, with the first gameplay shown to the public in June and was originally scheduled to be released this month. Sony’s approach is based on protecting its trademark rights. After developer Naughty Dog discontinued the official online branch at the end of 2023, it marked the end of another attempt to build multiplayer mechanics into the game’s setting.
The modifications developed by Speclizer are intended to complement the missing multiplayer modes in The Last of Us Part II PC and console environments. Over the past few months, developers have publicly documented progress on social networks and video platforms.
Sony responded ahead of the planned release, calling for an immediate and permanent halt to work on the project. The developer confirmed that he is complying with the request and will not release a modified version.
Players have had mixed reactions to the intervention. Parts of the community have criticized the publisher’s actions given Naughty Dog’s history of canceled projects, but industry observers point out that monetization is part of development. Speclizer offers backers on the Patreon platform early access to development status. The use of paywalls when exploiting third-party intellectual property rights is considered a clear violation of the rules within the publisher’s legal framework, which usually results in a direct warning.
The developer announced that in the future it will focus on its own software projects independent of existing brands. For now, The Last of Us brand still retains its main game and remakes designed purely for single-player players.











