No tokens or paid advancement: World of Warcraft: Forever’s creators have given up on monetizing progress entirely

No tokens or paid advancement: World of Warcraft: Forever’s creators have given up on monetizing progress entirely
No tokens or paid advancement: World of Warcraft: Forever's creators have given up on monetizing progress entirely

Blizzard has officially confirmed that the upcoming World of Warcraft: Forever will not offer any paid character enhancements, in-game World of Warcraft tokens, or any other mechanics to accelerate progression. According to Associate Production Director Clay Stone, the long journey from level 1 to level 60 and self-mastery of class mechanics are at the core of the project, bringing value to every item and level earned.

To address the situation where those who plan to develop alternatives refuse to purchase the service, the game will have a special legacy system: completed points will allow you to unlock useful benefits for future characters.

At the same time, the developers firmly adhere to the principle of equal conditions – no gold or heroes will be transferred from other versions of the game, all progress of participants in the upcoming open beta will be completely wiped, and the World of Warcraft permanent servers themselves will launch from absolute zero on November 4, 2026 for all players.

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