Move up to confirm “Star Star: Complete Edition” for Nintendo Switch 2 will be included in the release Option to turn off frame generation. The decision comes after the first feedback gathered during demos released on the new console in recent days, and it’s clear that not all was positive about the implementation of the technology.
In recent days, developers have explained that the Switch 2 version uses NVIDIA DLSS for both upgrades (1080p on the base, 720p on the laptop), Frame generation dell’AMD FSR 3.1 reach me 60 fps “perception”. In fact, the game renders at a true frame rate of 30 fps, with FSR generating intermediate frames on top of this to double the frame rate.
Does 60 fps feel better or 30 fps?
In the field of computer games, The use of 30 fps based frame generation is generally discouragedas it tends to increase input lag. However, Shift Up stresses that it has implemented specific optimizations for Switch 2 designed to reduce these effects. Still, the demo showed there are still some issues.
Stellar Blade, Shift Up risk not being able to pay wages: ‘We can only last three months’
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After the trial version was released on the Nintendo eShop, some users said Reported input lag and visual artifacts Exactly related to frame generation. Shift Up confirmed that it has carefully monitored player impressions and selected Introducing dedicated optionsso that you can turn the feature on or off according to your preference.
In theory, deactivating frame generation should improve command responsiveness and reduce artifacts, but at a lower frame rate, targeting 30 fps (real frame rate in this case). The good news is that users can now choose which of the two configurations to use based on their preference.
We remind you that the Nintendo Switch 2 version of Stellar Blade will be released on November 5, 2026.









