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‘Final Fantasy 7 Revelations’ will be easier to platinum: Director gives some details

Olivia Bennett by Olivia Bennett
September 24, 2026
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‘Final Fantasy 7 Revelations’ will be easier to platinum: Director gives some details
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final fantasy 7 apocalypse Will Easier to plate Compared with the previous chapter: This is the director’s promise after reading players’ opinions on the Internet.

He spoke about this on AnimeNewsNetwork and highlighted how Only 2.6% of players respawn All trophies/achievements earned.

Hamaguchi Naoki’s Parole

Director Naoki Hamaguchi said: “As for Rebirth’s platinum trophy—or rather, for Rebirth— There is a lot to do. There is a lot of content. We want players to be able to browse all of this content and be 100% complete. In a sense, the difficulty was intentional from the start. ”

“So I don’t want to call it a miscalculation or anything, but we didn’t even expect that there would be so many people wanting to get the platinum trophy. I think this is where we underestimate. Battle director Teruki Endo also watched [la reazione dei fan] And said: “Oh no!” I’m sorry, I regret it. ”

Final Fantasy 7 Revelations DLC will delve into Sephiroth and Vincent, but director won’t reveal if they’re prequels

Final Fantasy 7 Revelations DLC will delve into Sephiroth and Vincent, but director won't reveal if they're prequels

“In contrast, for Revelation, the Platinum trophy will be easier to obtain. In terms of difficulty, we expect Twenty percent of players, maybe even more, manage to get it”.

“We also have a lot of interesting combat content [nel VR Combat Simulator]. For example, there are obviously battles in groups of three, but you can only use each character once per series of battles – so it’ll be interesting to see how players handle this. What’s important is not just how many fights there are, but whether the fights themselves are fun. I think that’s a lesson we learned from Rebirth: Make combat fun, not just challenging. ”

We also know that the Final Fantasy 7: Revelations team is working on making the adventure less lead-heavy.

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