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Fable will no longer require completion to unlock all trophies and achievements

Olivia Bennett by Olivia Bennett
September 28, 2026
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Fable will no longer require completion to unlock all trophies and achievements
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fable Will not ask several games to get All achievements and trophies. Playground Games confirmed the news during a Q&A session at Gamescom, where the game’s associate directors Craig Littler and Will Kennedy also talked about the target list but avoided going into detail.

“We could say we already have the list, but We don’t want to spoil the surprise for you“, Littler said in response to a question about whether there was a trophy for the comedy aspect of the series.

Promises are reciprocated

This reference refers to functionality that already exists in previous chapters. In addition to normal progression-related goals, such as getting certain endings or unlocking advanced magic, Fable 2 and Fable 3 also offer trophies based on more bizarre situations. Examples include chasing and kicking a chicken, or honoring a skeleton warrior by dismembering him and then hitting him in the head. Monty Python’s The Black Knight and the Holy Grail.

Playground Games has yet to clarify whether the new Fable will also offer such challenges, preferring to keep the full list under wraps. However, confirmation that multiple playthroughs will not be required suggests that players will be able to complete all achievements without Repeat adventures specifically for this purpose.

In previous interviews, director Ralph Fulton also emphasized the team’s strong connection to the series. “I can tell you: every member (I can say this without reservation) is first and foremost a Fable fans”, he explained. According to Fulton, this team was specially formed, and many developers from all over the world participated in this project because they were passionate about the series.

Thanks to fans, Fable 2 is coming to PC: the unofficial port also runs at 60 fps

Thanks to fans, Fable 2 is coming to PC: the unofficial port also runs at 60 fps

“Maybe that’s a factor, but every one of them is here because they’re a fan of Fable. They love the series and they want to bring it back,” Fulton added. “The first day they walked into the studio, the one thing they had in common with everyone else was that they were there to make a great Fable game.”

Fulton also talked about the challenges that Playground Games brings to the development of role-playing games, which historically have been primarily associated with racing games like Forza Horizon. “I think we’re also proud to show that we can hit the mark in different genres,” he said. The lessons learned from the Forza Horizon series are still useful when designing the game. The open world structure of Fable.

“It makes sense not to stray too far off the horizon. There won’t be cars in this project, but the open world is an area where we have marketable expertise,” he explained. For the rest we remind you “Fable” will be released on February 23, 2027 su PC, PlayStation 5 e Xbox Series X e S.

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