Game News Blood and tears? The latest Assassin's Creed Red leaks promise one of the goriest video games in the entire saga
Publié le 04/03/2024 à 11:50
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After an Assassin's Creed Valhalla which embraced the action-RPG aspect more than ever, Ubisoft briefly returned to the roots of the franchise with the Mirage episode. From now on, all eyes are on the next productions, and in particular towards Assassin's Creed Red.
Assassin's Creed: Ubisoft's golden goose since 2007
Assassin's Creed is the flagship license of Ubisoft, which published many games dedicated to the license, but also novels, animated series, comics, spin-offs and even a film. After Assassin's Creed Syndicate, the publisher changes its approach and presents Assassin's Creed Origins, which abandons the old formula in favor of an open world exploring the birth of the proto-assassins, Those we don't see. This approach will be retained with Assassin's Creed Odyssey then Assassin's Creed Valhalla, but we felt that, despite the commercial success, the excess of things to do had slowed down the new dynamic a little.
To take a breather, Ubisoft developed and released Assassin's Creed Mirage, which appears as a tribute to the first game of the license while making the connection with Valhalla. In September 2022, Ubisoft announced several Assassin's Creed projects, and one immediately sparked a reaction. This is Assassin's Creed Codename Red (which we'll just call Red for convenience) a main opus which will take place in Japan during the feudal era, a context that many have been calling for for years. Ubisoft has still not officially communicated details about its game, but there were many indiscretions. The proof with Tom Henderson of Insider Gaming, who took stock of his information while adding new elements.
See Assassin's Creed Mirage on Amazon
Playable characters, base camp, gameplay and engine… We take stock
According to its sources, Assassin's Creed Red (whose name is obviously temporary) would feature two characters: Naoe and Yasuke, the latter seeming to be directly inspired by a historical character. His original name has been lost, but he was a black slave taken from the island of Mozambique and the Makua people, and who became a samurai under a Nobunaga Oda who noticed the intelligence and the young man's talents for languages or combat. We don't know if we will have to choose between the two or alternate between, but this information seems particularly reliable.
On the combat side, we should find a system close to that of Valhalla, while experimenting with numerous infiltration strategies : extinguishing the torches, possibility of lying down, dynamic parkour. The clashes would also be gorier, with significant bloodshed and decapitations in due form. According to a new video, stolen and provided to Insider Gaming, players could once again build and develop their base campwith a dojo, an armory or even altars and even more customization options than in Assassin's Creed Valhalla.
At the same time, a major unification work would have been carried out around the Anvil engine, in order to offer the same tools to all studios participating in development and to advance rendering and gameplay. We are talking in particular about better geometry, completely redesigned light management, redesigned parkour, dynamic weather and recreated animation. In the absence of official communication from Ubisoft, all of this is obviously to take with pretty little tweezers, even though the whole thing is particularly credible. And you, what do you expect from this Assassin's Creed which will take place in Japan?
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