
The developers of Gods, Death & Reapers heard players requesting a separate place to quietly test weapons, abilities, and combos. In subsequent tests, such a platform will appear directly in the shelter.
The training area will allow you to try out gear and different builds without jumping into a full match right away. New weapons can be tested, ability combinations practiced, or simply practiced after another sortie. This feature is particularly useful for a project that combines PvE, PvP, and extraction RPG mechanics: mistakes in combat can cost you loot, so it’s best to organize your arsenal in a safe environment first.
The training area is a direct result of feedback from the community. The “Gods, Death & Reapers” team continues to develop based on player suggestions and gradually adds required features to future test versions. Judging from the latest changes, shelter is no longer just a menu option between missions, but a full-fledged part of the gameplay.
Do you train in an arena like this or do you prefer to gain skills in actual combat?
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