![]()
The Iksyr team took advantage of the Summer Games Festival showcase to demonstrate Alkimya: House of Wisdomand The survival horror of the first personality The story takes place in 1258 during the siege of Baghdad.
This title is currently under development PC and PS5, But there’s no indication or even indication of a release date yet. In the meantime, we’re still getting some ideas via the first official trailer, which you can find below.
first detail
Developed using Unreal Engine 5, Alkimya: House of Wisdom takes players into the Bayt al-Ḥikma, the city’s great library, transformed into a labyrinth of interconnected paths, ancient mechanics, and threats, both from the Mongols and from something even older and more terrifying.
In the game we play as Yusuf, a master alchemist desperately searching for Ixil, the only antidote to save his daughter, hidden somewhere in the burning building. The House of Wisdom thus becomes a haven to be deciphered: closed corridors, shortcuts, cogs and puzzles that are revealed as you delve into its depths.
The theme of the game is tense survival horror: wherever you go, the pressure on the Mongols increases, and supernatural beings lurk beneath the library. The battle is based on Weapons powered by alchemical materials and craftable bottles that can burn, blind, or disperse enemies. However, some opponents cannot be killed: They are faster stalkers than the protagonist and can only escape from the protagonist by using the environment.










