
The developers of Mist Hunters have released an update that brings significant changes to seasonal quests, classes, and combat mechanics. The team responded to player feedback by reducing regular requirements and streamlining seasonal content progression.
Most seasonal missions now require fewer kills, and difficulty limits have been relaxed. The conditions for defeating the gold hunter have also been simplified: instead of execution, it is enough to defeat the enemy, and the number of targets has been reduced. Treaty missions reduce the number of repetitions, remove the requirement to find specific containers, and allow the use of any tactical item. The rewards for some daily tasks have been increased from 30 contract tokens to 40 contract tokens.
At the same time, the developers have redesigned the balance again. Mercenaries’ dodge and combos with hammers have been limited, the damage of many of Shadow Owl’s abilities has been reduced, and Wizards have been significantly nerfed in PvP. For Black Archer, the damage of “Spore Arrow” has actually increased. They also added Oceania servers to the game, expanded the blacklist to 100 players, improved network stability and eliminated many bugs. Their nicknames will no longer appear above their opponents’ names, which will help combat illegal associations between players during matches.
Are you still looking for gold? Or are you tired of going to the same map over and over again?










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