
Tanya Loktionova, founder of Values Value and co-founder of InGame Job, presented preliminary data from the 2026 Big Game Industry Employment Survey (BGIES) 10th Anniversary Report.
Documents show that over the past year, the gaming industry’s labor market has become more volatile, competitive and difficult due to the large-scale introduction of artificial intelligence and difficult financial conditions.
Research shows that 78% of professionals have already felt the impact of artificial intelligence on their work processes, and the main fear of employees has nothing to do with losing their jobs, but is related to the decline in project quality and the acceleration of the pace (“work faster, produce more”).
Against this background, the eNPS employee satisfaction index in Europe has fallen to a critical level of -9.8, directly related to frequent overtime work, while companies continue to remain compact and founders increasingly refuse to recruit in order to save money.










