Development studio Eidos-Montréal and publisher PLAION, in partnership with Marvel Games, have announced the Nintendo Switch 2 version of Marvel’s Guardians of the Galaxy: Encore Edition. The new version is a version of the action-adventure game released in 2021, adapted natively for Nintendo’s upcoming hardware. In addition to the complete main game with all previous add-on content, this version also includes an exclusive cosmetic pack and specific control modes. The game will be available in stores and as a digital download on November 5, 2026.
Eidos-Montréal will take over the porting of the Nintendo Switch 2 entirely in-house, after the game was only available as a cloud version on Nintendo’s platform on previous generation consoles. The Encore Edition comes with many exclusive features. The visual highlight is a newly developed costume set for the five Guardians, whose design is based on the glam rock of the 1980s. On a technical level, the new version supports, among other things, gyroscopic control of flight sequences using Milano in handheld and desktop modes, as well as integrated console hardware mouse functionality for navigation in system menus.
Graphically, the implementation provides two selectable operating modes in TV mode: Quality mode targets 30 frames per second at a resolution of 1440p, while Performance mode targets 40 frames per second at a resolution of 1080p. In mobile handheld mode, the frame rate is capped at a stable 30 FPS. Players once again assume the role of Star-Lord, leading the troops through linear story chapters, and receive a licensed soundtrack that includes more than 30 80s rock classics.
The November release highlights the ongoing trend of publishers developing hit games that have been released in recent years natively for Nintendo’s more powerful successor hardware. This version combines revised control options, solid frame rates, and exclusive content for latecomers and fans of the unfairly overlooked original.
Colleague Sasha, who was testing Marvel’s Guardians of the Galaxy at the time, said: “The story takes its time and gives each character plenty of room to develop. The dialogue is written and the music is excellent: it gave the group personality and ensured I didn’t feel like a lone warrior with unnecessary followers, but rather as part of a community – something most multiplayer games can’t do.
I can only agree with this.











