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A current Xbox employee talks chaos, unrealistic goals and a bleak future.

Olivia Bennett by Olivia Bennett
September 25, 2026
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A current Xbox employee talks chaos, unrealistic goals and a bleak future.
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Current Xbox employees talk chaos, unrealistic goals and a bleak future: via NEWXBOXONE.RU

More than six months have passed since Asha Sharma arrived. In the interim, many decisions have been made, and this week the next phase of the reopening begins. The manager herself noted that in order to improve the business, she had to make difficult decisions that many people disliked. At the same time, Microsoft CEO Satya Nadella made it clear that he no longer plans to subsidize Xbox, especially the same sales as before.

Employees of id Software studios as part of this publication as a result of It said Xbox is in chaos and employees see a bleak future. As noted in the publication, the reporters did not reveal the name of the source because he still works at Xbox and is not authorized to talk about such things.

Even now, months after the first layoffs, employees are still unsure of what lies ahead.

The situation remains chaotic. While attempts have been made to get a message out to the studio, it still only comes in the form of meaningless corporate chit-chat. I still don’t believe they have [руководства Xbox] Have a clear vision for the future. The only specific thing they said was that they wanted higher profits, and they wanted it now. Even before layoffs, the aggressive goals set were unrealistic. To say Xbox employees are pessimistic about the future would be putting it mildly. We always thought morale couldn’t get any lower, but somehow the apparent incompetence of Xbox management continues to push morale even lower.

It was previously reported that Xbox is trying to remove several studios from their corporate relationship with Microsoft, and to do so they are moving teams led by Activision and Bethesda to Microsoft. Additionally, Asha Sharma and Matt Booty asked the studio to focus on key franchises that they plan to develop not only in the form of games, but also in the form of various side projects (movies, TV series, etc.).

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