Microsoft gaming chief Asha Sharma has dismissed rumors of selling or spinning off Xbox. The manager made it clear in an interview with The New York Times that the brand will remain with the parent company regardless of continued crisis signals and far-reaching restructuring measures. The clarification comes after a period of massive layoffs, studio closures and organizational shifts of high-profile development teams and brands to other publishing divisions within Microsoft. Sharma stressed that management is prepared to fundamentally adjust the operating model and forge new partnerships to ensure the long-term sustainability of the console and platform divisions.
Asha Sharma’s announcement comes amid the most comprehensive restructuring in the history of the Xbox brand. As part of a reorganization that kicked off this summer, Microsoft significantly reduced the number of development teams reporting directly to Xbox Game Studios, while major brands like Halo were reorganized organizationally. Meanwhile, several waves of layoffs followed, gradually eliminating thousands of jobs.
The developments have fueled speculation in financial and industrial circles that the parent company may be preparing the portfolio for a partial sale or stand-alone.
Sharma refuted these assumptions and explained that the group has a long-term view when consolidating infrastructure. The course is backed by Microsoft CEO Satya Nadella, who has set the goal of establishing the company as a leading publisher and platform provider of PCs and consoles.
To achieve this, management increasingly relies on external collaborations and strategic partnerships, despite a reduction in the internal studio network. A core component of this direction is a deal with Kojima Productions, which will see the project funded after rival Sony previously pulled out of action stealth project Physint.
At the same time, leadership is committed to expanding its global reach. According to the company, the ecosystem currently has about 500 million monthly active users, and the business will expand in the future, especially through the provision of cloud gaming products in the growth markets of Africa, Latin America and South Asia. Nonetheless, market conditions remain challenging for the sector.
While company management says the streamlined organization is aimed at ensuring profitability, analysts and the industry are closely watching whether the revamped platform strategy and integration with external partners will be enough to maintain long-term competitive advantage.











