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Sci-fi action game Active Matter will expand its arsenal with new weapons

Olivia Bennett by Olivia Bennett
August 21, 2026
in Technology
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Sci-fi action game Active Matter will expand its arsenal with new weapons
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Sci-fi action game Active Matter will expand its arsenal with new weapons

Active Matter is preparing new additions to its arsenal. The developers presented four types of weapons that will appear in the next deliveries – from the classic M14 to the compact P17-V pistol.

The M14 uses 7.62x51mm ammunition and can fire 700 rounds per minute. In automatic mode, the rifle is better suited for close range shooting, while semi-automatic fire allows for more accurate shooting at longer ranges. The M39 EMR is a more modern variant of the same platform, with less recoil and five mounting points thanks to Picatinny rails.



Players who purchase Active Matter from the Gaijin store will have free access to the Steam version

The list also includes the SCAR-H for the powerful 7.62x51mm cartridge. The increased firepower comes at the cost of a lower rate of fire, and this version cannot be equipped with a silencer. Rounding out the top four is the P17-V, a small and accurate 9x19mm pistol with a high reload rate and a good rate of fire. The developers stress that this is only part of the future arsenal and details of the next delivery will be announced later.

Write in the comments what weapons you’d like to see in the game.

Other publications on this topic

Players who purchase Active Matter from the Gaijin store will have free access to the Steam version

Players who purchase Active Matter from the Gaijin store will have free access to the Steam version

The developers of tactical shooter Active Matter hosted a large Q&A session, focusing specifically on the upcoming release of the game on Steam and consoles, as well as changes in the upcoming major update.

August 17, 20:15

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If you play Active Matter, it's time for you to heal

If you play Active Matter, it’s time for you to heal

The agency decided to review medical protocols after reviewing combat operations. It turned out that Active Matter staff were taking a long time to recover from their injuries, and medicine supplies were melting away faster than allowed. New treatment options are coming.

August 11, 14:30

4

Active Matter developers are preparing new optics, weapon skins for agents... and that's about it

Active Matter developers are preparing new optics, weapon skins for agents… and that’s about it

The Active Matter arsenal will soon become more flexible: developers are preparing sights with variable magnification, new grips and adapters, different types of weapon colors, but the main question remains unanswered.

August 9, 1:30 pm

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