The tactical strategy game was off to a good start, but the development team’s concerns were growing. What’s next for this?
A few days ago the new tactical spin-off of the massive sci-fi series Star Wars: Zero Company was announced – and BitReactor has a convincing title. The studio’s game has a Metascore of 85 so far, and initial player numbers look pretty good for a game that was previously considered more of an insider tip than a AAA blockbuster.
Yesterday, there were a whopping 77,889 players on Steam alone at the same time – suggesting that quite a few copies may have been sold. There are also versions for PlayStation 5 and Xbox Series X/S. Despite its success, many questions remain over the fate of the current development team.
According to the latest report from renowned journalist Stephen Totilo game files It is understood that before and after the game was released, up to 80% of the team members were forced to take leave or were directly fired. It’s unclear what will happen next for the teams and developers who haven’t been laid off yet. The odds are probably high that not everyone will be able to return to their old job at the company.











