
Archetype Entertainment studio showed reporters a large demo of Exodus, the long-awaited role-playing game that many are already calling its spiritual successor mass effect. Developed by industry veterans, the project attracted attention for its ambitious background, in which the theme of space travel was intertwined with the concept of time dilation.
The protagonist is a traveler named Joan, who explores the planet Kongsu with colorful companions including the mysterious Suliman and combat mech pilot Eliza.
The combat system combines tactical control of teammates’ skills, familiar BioWare creations, modern gunplay, and the use of the protagonist’s alien gadgets.
One of the main features of this world is the “Awakening” – highly developed animals, organically included in the legend along with humans. The author promises a massive consequence system where players’ decisions may come to haunt them in the game world years and decades later.










