
Former The Elder Scrolls 6 lead developer Kurt Kuhlmann has shared behind-the-scenes details about The Elder Scrolls 6 and the reasons for the game’s multi-year delay. According to him, after his release Fallout 4 The team had hoped to follow the regular cycle of alternating franchises, but Todd Howard’s ambitious Starfield project was greenlit and became the company’s new major IP.
While the success of the first installments allowed management to bring the concept of the space to life, Kuhlman himself admitted that the vast majority of studio staff preferred to tackle the sixth installment right away elder scrolls. Due to the scale of the new sci-fi universe and its production difficulties, the release of the long-awaited sequel to the fantasy series has been delayed indefinitely.










