
“RuneScape: Dragonwilds” entered early access in April 2025, and at that time there were only two games. RuneScape: Dragonwilds entered Early Access in April 2025 with just two zones, nine skills, and the first dragon. Since then, the developers have managed to significantly expand the game, adding new areas, bosses, equipment, buildings, and entire systems.
One of the first major steps was the expansion of magic, followed by ranged abilities, poisonous, fiery and barbed arrows, crossbows and over 50 parameters for customizing your own world. In December, Fellhollow’s first major update was released, which included farms, new NPCs, castles, steel gear, and mounts. Players then encounter the second dragon – Imaru.
The next major update brings the Dowdun Reach zone, Black Knight Titan, new missions and dedicated server support. Later, the game added fishing, sports cars, hidden helmets, and improvements to everyday things. The developers also redesigned the health and healing systems, removing Ward Stones and adding a permanent bonus to maximum health for blood-red urns found.
The last and largest stage is Umbral Sands. It takes players to a desert area inspired by RuneScape’s Khardian desert, where flying carpets, Queen Kalfit, the fire dragon Fuzan, and Kosha’ar’s sentient obsidian golem appear. At the same time, we’ve added new armor, improved weapons, and expanded mining and logging skills.
You can view the full list of changes here.










