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Narrative director says Wolverine is short, even in video games, he has to be like this

Olivia Bennett by Olivia Bennett
September 23, 2026
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Narrative director says Wolverine is short, even in video games, he has to be like this
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Marvel’s Wolverine’s narrative director talks about Wolverine’s height and explains why it’s an important element.

Wolverine in Marvel's Wolverine

Marvel's Wolverine

In the “X-Men” comics, Sabretooth is about 2 meters tall and Logan is about 1.60 m tall. The height difference between the two mutants is extremely obvious in the game Marvel’s Wolverine. Obviously, this is no small detail.

Interviewed by reporter Gene Park during the interview podcast low power modeWalter Williams, the game’s narrative director, discusses why height is an important element and talks about the relationship between Sabretooth and Wolverine and why it was necessary to delve deeper into their emotions rather than simply presenting the characters as crazed mutants.

Comments from Marvel’s Wolverine Narrative Director

“Anger and outrage are reactions to somethinghe said. “They are often a response to a sense of loss or perceived loss. It’s an attempt to fill something missing within you, whether it’s temporary, rational or irrational.”

“Just to show the traditional conflict between Logan and Sabretooth, as a Kind of like an alpha male dynamic – As archetypal as these characters may be – it doesn’t fit with what we want to reveal about Logan, which is the depth of his feelings. ”

“Because Sabretooth is Logan’s dark mirror. If we tell a story, we try to really make people understand How many emotions does this character feel? In order for them to sympathize with his entire emotional journey, that means Sabretooth has to feel things as strongly as Logan does. ”

“He must try too the same feeling of longingtenderness and loss. But in him they express the darkest side of it all. Logan senses the desire, gets scared and walks away. Sabretooth has the same desire, but it causes him pain and he wants to lash out, projecting that pain onto others. ”

Marvel’s Wolverine, the key differences between Insomniac games, comics and movies

Marvel's Wolverine, the key differences between Insomniac games, comics and movies

“Hats off to our character department, too, because I love what they’ve done with the models. I love the size difference, because from the beginning I’ve always said, ‘Guys, let’s be clear: Wolverine has to be five feet six inches tall’” Williams added.

game developer They explained that they had to adjust their sight The characters were modeled to make sure they were looking down at Logan and Logan was looking up at them, as Logan actor Liam McIntyre is actually about 6 feet 1 inches tall in real life.

Finally, here’s a review of Marvel’s Wolverine.

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