The management of the GOG service, in the context of Ubisoft’s cancellation of the remake of the cult adventure action game Prince of Persia: The Sands of Time, did not deceive by promising to preserve the original game for future generations.
Image source: Steam (White Crown)
It is understood that the classic version of “The Sands of Time” has been included in the game preservation plan save plan. in official GOG Blog In the video below, the company’s experts describe how they’re updating the project for modern PCs.
Thanks to GOG, the original Prince of Persia: The Sands of Time gained compatibility with modern hardware, support for widescreen and ultrawide monitors, and a frame rate limiter.
In addition, GOG experts also implemented “Simple” An overlay that lets you dynamically adjust frame rate limits and viewing angles (up to 110% on ultrawide monitors to avoid bugs).
Physics in Prince of Persia: The Sands of Time are frame rate dependent by default, which is why the game starts crashing when exceeding the limit on modern PCs, and external frame limiters won’t help.
GOG can bypass this limitation by creating a set of DLL wrappers between the game and the GPU that intercept engine data about the start and end times of each frame. This work is useful for updating other DirectX 9 games.
Prince of Persia: The Sands of Time was released in November 2003 and received metacritic An impressive 92%, with over 14 million copies sold. The remake was announced in 2020, the victim of a massive restructuring at Ubisoft.
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