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The strategy for “Humans 2” has been revealed, but the premiere was ruined by AI haters who discovered that neural networks are not even close to them

Olivia Bennett by Olivia Bennett
August 26, 2026
in Technology
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The strategy for “Humans 2” has been revealed, but the premiere was ruined by AI haters who discovered that neural networks are not even close to them
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The strategy for

Amplitude Studios has announced the continuation of its 4X strategy – “Humans 2”, scheduled to be released in 2027. Like the 2021 original, the game is a turn-based simulator of developing a civilization on a hexagonal grid, and players must lead their country throughout human history.

One feature of the sequel will be an even greater emphasis on customization and flexibility: the developers are developing the idea of ​​civilization “designers” that will allow you to combine the technologies, units and functions of different cultures according to the current mission.

In addition to improved graphics and a completely redesigned interface, the sequel will offer an in-depth progression system to expand opportunities for diplomacy, expansion, and military conflict.

But there is a scandal. Netakush noted the neural networks at work in the announcement trailer, although they’re still far from there. The team had to individually explain to the gifted haters what “real live filming” was, sets and actors, and how they differed from neural networks.

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