final fantasy 7 apocalypseThe final conclusion to the modern trilogy of Final Fantasy 7 Remake was crafted with replayability in mind. Square Enix wants to give players more freedom when exploring the world and choosing add-on content, so you won’t be able to see all of the missions, scenarios, and options for interacting with characters at once. In this case, the storyline will have a final ending regardless of the user’s decision.
Game director Naoki Hamaguchi revealed details of the structure while showing off Final Fantasy 7: Revelations at the Tokyo Game Show. According to him, in terms of content, completing the final part of the trilogy should be comparable to final fantasy 7 reborn. In comparison, the main storyline of the previous game usually took around 50 hours to complete.
However Square Enix The duration will not simply be increased due to the large number of mandatory tasks. A large part of the content will depend on the player’s own actions. Certain decisions will be able to alter the further development of a single plot, opening some interactive options while closing others. Therefore, even after completing the main story, there will be elements that can only be discovered during different playthroughs.
The developers paid special attention to the squad system. In certain side missions, players will have the opportunity to independently choose which character to control. Not only the details of completing the mission itself, but the subsequent scenes, the hero’s reactions, and the personal interactions between team members may depend on it. Therefore, restarting the game should differ not only in the selection of different dialogue options, but also in the composition of the participants in certain adventures.
At the same time, Hamaguchi emphasized an important detail: Square Enix will not force players to play through Revelation multiple times to get the true ending. The game provides the end result of the story, and no matter what decisions are made, the outcome remains the same. Replaying the game is primarily for those who want to explore alternative options for developing a single episode and collect all available content.

The workload will be even greater for players who want to truly explore every element of their role-playing game. Hamaguchi said trying to check everything could push the total time to more than 100 hours. At the same time, we are specifically talking about passages that maximize the exploration of all possibilities, not the standard duration of the activity.
According to him, the director himself played “Final Fantasy 7: Revelations” as many as 46 times during the development process. However, this number should not be taken as an indicator that the average player will have to launch the game dozens of times. Most of these games are used to test individual mechanics and plots. In some cases, Hamaguchi skipped combat or other elements in order to quickly get to a required part of the game and test its operation.
This system could be particularly interesting for fans who enjoy exploring alternative scenarios, but Square Enix is careful not to make additional content a mandatory part of the gameplay. Hamaguchi noted that the team took special care to ensure that side missions were truly considered optional.

The developers also provide tools for those who just want to focus on the story. At certain points in Final Fantasy 7: Revelations, players will be able to automatically upgrade their squad to the recommended level. This should allow you to complete the main plot faster without having to spend dozens of hours additionally exploring the world and leveling up your character.
Therefore, the final part of the trilogy will be designed for many types of players at the same time. For those who want to know how the story of Claude and his comrades ends, a single playthrough will suffice. Users interested in maximizing world exploration, alternative interactions, and all possible additional content options must return to Revelations after completing the main campaign. Given the game’s stated scale, such replays could significantly increase the overall time spent on the final installment of the trilogy.







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