
Mist Hunters has received an update that brings changes to seasonal quests, balancing of the five classes, network sync improvements, and a host of fixes.
Seasonal quests have become noticeably friendlier to players. Soul Hunting now only requires surviving a single Soul Harvest, and the quests “Combat Through” and “Preserve the Truth” no longer require all objectives to be completed at once. All or Nothing now only requires defeating a Gold Hunter. At the same time, the storage of stackable items in the Pip bag has also been optimized.
Balance affects Mercenaries, Doom Knights, Shadow Owls, Sorcerers, Black Archers, and Prophets. Skill energy costs, damage, and cooldowns have been changed, and some issues with talents and animations have been fixed. Tactical Detection Onion loses its evasion power reduction and is limited to recast reveals, and the Zealot Gem affix is slightly less effective.
Read the full list of class changes here.
Developers pay special attention to network stability. Synchronicity of dodge and derivative attack directions has been improved, characters are less likely to twitch at high pings, and animation desynchronization has been fixed. On servers outside of China, AWS storage has been switched from EFS to EBS, which should eliminate rare freezes that last longer than five seconds.
In addition, the patch also fixes collision, minimap, missions, chat, interface and interaction issues. On PS5, a bug with previewing sounds when creating a character has been separately fixed.
If the patch with delay and desync helped you, please write it in the comments.
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