DrinkBox Studios Officially Announced delay witheringa new Metroidvania-style action role-playing game being developed by the software company. The game was originally expected to launch in the fall of 2026, but has now been moved to 2027 and confirmed for release on PC and Nintendo Switch 2.
This decision was motivated by a desire to further refine the game. “The team has been working hard (and growing!), but we believe we still need some time to polish and balance the game before launch,” DrinkBox Studios spokesperson Josh Davis explained in a post on the official developer blog.
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“With this in mind, we have decided Move our version to 2027. Thank you for your patience, and while we have a lot more coming in the new year, we have another really cool development update coming out before the end of 2026 that you should keep an eye out for. “
More details about the game
In Blighted, gameplay revolves around exploration Metroidvania style worldconsists of huge, interconnected, hand-crafted levels whose main goal is to hunt down the “memory bandits”. The game structure involves finding secrets, overcoming environmental challenges, and boss battles. During the course of the adventure, players will acquire permanent upgrades that not only improve combat capabilities, but also allow them to overcome initially insurmountable obstacles and unlock new paths.
One example provided by the developers is the “Power Parry” skill, which once acquired can repel enemy attacks and free blocked roads. Progress will not be strictly linear: You can choose the order in which you solve levels, change areas at any time, and plan alternative routes based on subsequent playthroughs.
As for progress management, the game uses My “memory tree” arrives at the checkpoint. In these trees, you can rest, unlock shortcuts, manage equipment, and quickly travel to Watcher’s Peak, the central hub of the adventure. In this base camp lies the last living memory tree, which is crucial for increasing the protagonist’s health and resistance statistics. Watcher’s Peak will also serve as a rendezvous point for non-player characters encountered and rescued during exploration: once transferred to the hub, these allies will provide details about the game world and provide useful services in upgrading the arsenal.









